This was a revamp done mainly to the UI of Cliff King, a game developed and published by EPRA Games. Initially the game was very barebones, starting at the gameplay. The new version asked for a home screen, upgrades screen and a skin system, so I created the UIs for all of the new screens, plus a small adjustment to the gameplay screen to add coins count system. I also was responsible to organize the 3D elements of the home screen in Unity.